Sergi Fuster

I'm Developer

About

Artificial intelligence engineer and python developer with experience in applying Large Language Models and agents.

AI Engineer

I love use my tech knowledge to solve real problems.

  • Birthday: 19 March 1998
  • Website: You are in it!
  • Phone: +34 684 04 57 51
  • City: Castellón, Spain
  • Age: 26
  • Degree: Master in Intelligent Systems
  • Email: sergifusterdura@gmail.com
  • Work: Currently working but considering opportunities

I am a young and passionate software developer with experience in the field of artificial intelligence.

Skills

My experience extends to many languages and tools. Here are some of the most empowered.

Deep Learning 70%
LANGCHAIN 70%
LANGGRAPH 80%
PYTORCH 50%
TENSOR FLOW 40%
C# 60%

Resume

As a detail-oriented and results-driven software developer, I offer a unique combination of technical expertise, creativity, and a passion for AI technologies. With a strong foundation in computer science and a keen eye for detail, I excel in developing innovative solutions that meet the needs of both users and businesses. I am a quick learner, always looking for new challenges and opportunities to improve my skills. My expertise in AI technologies allows me to approach problems from a unique perspective, and my strong communication skills enable me to work effectively with both technical and non-technical stakeholders. I am excited about the opportunity to join a dynamic team and contribute my skills and experience to help drive success.

Summary

Sergi Fuster

AI Engineer focused on Large Language Models and Computer Vision with almost one year of experience on this field.

  • Castellón de la Plana, Castellón, Spain
  • (34) 684-04-57-51
  • sergifusterdura@gmail.com

Education

Master's Degree in Intelligent Systems

2023 - 2024

Jaume I University, Castellón, Spain

On this master I took a lot of knowledge on Machine Learning as well as Natural Language Processing, Cloud Computing, CUDA, Computer Vision, Supervised Learning and much more.

Bachelor in Videogame Design & Development

2019 - 2023

Jaume I University, Castellón, Spain

In this program, I gained strong skills in Python and C++ programming, along with a solid foundation in data structures and algorithms.

Professional Experience

Data Scientist

2025 - Present

Cuatroochenta, Castellón, Spain

  • Design and implementation of AI agent for automatizations.
  • Deployment and maintenance of cloud-based AI solutions.
  • Database management.
  • Research for solutions to current not resolved problems.
  • Study state-of-the-art finding opportunities and solutions.

AI Researcher

2023 - 2025

Jaume I University, Castellón, Spain

  • Study state-of-the-art finding opportunities and solutions.
  • Research for solutions to current not resolved problems.
  • Design and development of deep neural networks.
  • Comparison and analysis of our results compared to the state-of-the-art.

Videogame developer

2022 - 2023

Jaume I University, Castellón, Spain

  • Developed an entire logic game in Python.
  • Developed my own cloud gaming server with sockets and Flask.
  • Developed a mobile client with Unity.

Portfolio

In my free time I enjoy exploring innovative solutions and developing open source tools to help the community.

  • All
  • AI
  • LLM
  • CV
  • Forecasting
  • Other

Notionia

Notionia is a agent based note taking app for Notion, developed with langgraph and node.js

Parsdantic

Python library for parse json schemas into pydantic objects in execution time.

Food Recipes

Food recipes app developes for Android with Android Studio and Kotlin

Curve Fever for Android

I developed a version of Curve Fever for mobile devices.

WebSite

I developed my previous portfolio with django, due to the cost of hosting a dynamic page I did this one instead.

Llamaster

Im working on a desktop application where you will can upload personal notes and an LLM model as llama3 will aswer you questions about it.

Dungeon Generator

C# dungeon generator for Unity

FloU-Net

An Optical Flow Network for Multi-modal Self-Supervised Image Registration

AIcuidao

AI applied to NPCs on a 2D videogame, NPCs have fov, multiple states with FSM and pathfinding algorithms implemented.

IAtetoca

A turn based strategy videogame with programmed NPC with FSM, influence mapping and fog of war.

Rent a Bike

Data Science applied to a real dataset and forecasting model for renting prediction.

Total Bot War

Videogame based on total war videogames series where playing is through AI scripts. Also server for cloud computing implemented.

Behaviour Trees Easy Implementation

Behaviour Tree template in C# to help novel programmers start with AI on their videogames.

Contact

Get in touch! The contact form also works, try it!

Call

+34 684 04 57 51

Email

sergifusterdura@gmail.com

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